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3D Modeling - Project 3

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3D Modelling 22.4.2023 - 10.5.2023 Johnny Lam Wee Zhe (0363436) Bachelor of Design in Creative Media   INSTRUCTIONS       PROJECT 2 - THEMED BASE MODELING For the second project of 3D modelling module, we are tasked with creating isometric environment from a given theme. I decide to pick the cyberpunk aesthetic. From there, I collected a few reference related to the cyberpunk aesthetic. However there is a singular image I've drawn inspiration from. This picture: Fig 1. Reference for project 2   I am unsure what to talk about for this project as I created this blog rather late and had already forgotten whatever I have done previously. There are a few factors to note though. The reference above have shown that glass surfaces has a reflective surface but model does not have such surface, unless it is in viewport shading mode which I don't quite like. I decide to look up on Youtube for tuto...

3D Modeling - Project 2

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3D Modelling 22.4.2023 - 10.5.2023 Johnny Lam Wee Zhe (0363436) Bachelor of Design in Creative Media   INSTRUCTIONS     PROJECT 1 - HARD SURFACE MODELLING In this project, we are tasked with selecting from four given categories to start modelling; vehicle, robots, machine and weapons. For this particular task, I choose vehicle as my model; specifically a spaceship. Before starting to model, I have to look for image reference and here is what I have downloaded: Fig 1.1 Image Reference  I start of this modeling project with identifying the basic shape of this spaceship. I find this somewhat difficult as I have no idea how this shape would look especially with curves. I ended up starting the shape with a single cube and using various different tools to create the tail of the spaceship. Fig 1.2 Making the back wings I follow the shape of the reference the best I can a...