Project 1 - Design Principles
INSTRUCTION
LECTURE
Contrast
Contrast is the juxtaposition of strongly dissimilar elements. Low in contrast results in a more monotonous design.
Gestalt Theory
Develop by Germans in the 1990s, it is a theory that humans are wired to see pattern, logic and structure. The theory are consist of principles that describes how a human eye perceives visual elements. The aim of the theory is to show how a complex scene can be simplified by the human eye as well as to explain how the eyes sees the big picture rather than individual elements.
1) Principle of similarity
The human eyes tends to perceive similar elements in a design as a group or a pattern, even if the elements are separated from one another.
2) Principle of continuity
The human eye tends to trace their vision along the line and curves of the design and even has a preference for it rather than viewing something separately.
For example: The picture below shows a flow and viewing it would have you trace the flow of the dot, even though the color of the dots creates a much different pattern than when you trace the flow of the dot.
3) Principle of closure
The human eyes prefers to perceive visuals in complete shape. Even if it's incomplete, the human would gather existing visuals and fill in the missing information of the visual.
4) Principle of proximity
The visual elements related to one another are group close to one another and unrelated elements should be spaced apart. This would give a sense of organization and structure within the visuals.
5) Principle of figure and ground
The human eye tends to perceive visual element of a visual as either in the foreground or background, perceiving different visuals depending on which visual elements does the human eye determine to be the foreground or the background.
The human eye tend to perceive visual elements that are symmetrical to one another as a group than asymmetrical visual elements.
Notable Principles: Principle of Uniformed Correctedness, Principle of Prägnanz and Principle of Common Fate.
Balance
Balance is the distribution of ‘visual weight’ or graphic heaviness in art design. It is further split to two types; symmetrical and asymmetrical.
1) Symmetrical balance
Has equal ‘heaviness’ on both side of an imaginary
line through an artwork in the centre (a fulcrum). Arranging design elements
around the centre point of an artwork creates radial balance. Approximate
symmetry is when an artwork is similarly spread on both side of the fulcrum
but is not completely identical.
2) Asymmetrical balance
Has unequal 'heaviness' as one side could be more heavy than the other. This
balance adds dynamic, movement and modernism into an artwork but can be more
difficult to pull off especially with a large numbers of variety.
3) Golden ratio
4) Rules of Third
Emphasis
Emphasis is the act of creating a focal point on one of the design elements in an artwork, making it dominant in the overall look of an artwork. Color, shape and value are used when putting emphasis on a design element.
Repetition
Repetition is when a design element is repeated throughout the artwork,
creating a pattern or movements within the artwork. Variety has to be added
to repetition if one wants to avoid monotonous patterns (variety are often
small).
Movement
Hierarchy
Alignment
Harmony
Unity
Scale and Proportion
Symbols
Word and Image
Project 1 - Exploration
Sustainable Development Goals
Sustainable development goals is a series of seventeen goals adopted by the United Nations as a call to action goal in 2015. It aims to end poverty, protect the planet and ensure that countries nationwide enjoys peace and prosperity by the year 2030.
The goal I'll be selecting for this project is the SDG 10: Reduced Inequalities
SDG 10: Reduced Inequalities
SDG 10 is one of the seventeen goals of sustainable development goals and is about reducing inequality. The full title of this goal is "Reduced inequality within and among countries". It is said that inequalities threatens long-term social and economic development, harms poverty reduction and destroys people’s sense of fulfillment and self-worth. High numbers of inequalities is proven to increase crime rate, spreads disease and degrades the environment.
Analysis of Existing Work
The artwork I have chosen for my assignment is titled “Year of Inequality” by an artist name Tjeerd Royaards. The artwork is a commentary of the event of 2020 and depicts a man in a suit standing on a large pile of money bags that raises above a ‘sea’ of coronavirus with other people drowning in it while he drinks wine. It is a commentary on how rich people has earned way more profit due to the COVID pandemic while other people suffer from losing profits and salary. According to SDG 10 overview, COVID 19 triggers the largest increase in inequality in-between countries which could indicate how inequality increases during the pandemic. It is said that the income of the poorest 40% of the population has been growing faster but recent inconclusive evidence show that the progress has been set back during the pandemic.
List of Design Principle Observed





























Comments
Post a Comment