Design Research Methodology Compilation

Design Research Methodology
28.8.2023 - 1.12.2023
Johnny Lam Wee Zhe (0363436)
Bachelor of Design in Creative Media
 

INSTRUCTIONS

 


RESEARCH PROPOSAL

 
 Fig 1. Design Research Proposal
 

 CRITICAL REVIEW

 
Fig 2. Critical Review


PRIMARY RESEARCH DESIGN

Link to google form survey: https://forms.gle/wtAs2XPW7BwfJLjo7

  
Fig 3. Design Research Primary Data




RESEARCH REFLECTION AND PROPOSAL



 
Fig 4.2 Presentation Slide





Weekly Progression and Reflection



Fig 5. Weekly progression and reflection





Feedback

Week 2

 No feedback. Assignment is being briefed.

Week 3

Specific Feedback - Determine the specific aim you have for procedural animation. If you want for go for animation, watch the popular animations in the media. Seek applicability for the future role as an animator. Example of realistic elements in stylized animation. Compare and contrast what is missing from a certain film. Topic is still big, need to narrow it down. Find the paper involved with this topic.

Week 4

Specific Feedback - Animation is not related to video games as animation is a more linear experience. Video games as a topic is not specific. Take the liberty to go across and see research about the uncanny valley applied to video games.

Week 5

 Data can't be found

Week 6

No Tutorial

Week 7

Specific Feedback - You have nothing substantial, you will have a problem. Tweak the topic a bit more and focus on realistic animation. Find out what is the challenge of creating realistic animation to choose from an article. Read, search and find the article. Be flexible and shift your topic without compromising your motivation/interest.

Week 8

 Independent Study Week

Week 9

Specific Feedback - Objective is good, just add 'to' at the beginning of each objectives. Scroll through hiring website to look for potential interviewee. Search their name in other platforms. Look for member involved in ANIMAS. Use the sample email format to send to potential interviewee. When picking participant, do not call the target audience as 'the general public' and focus on a group rather than selecting randomly. Write down the instrument first before reaching out to experts.

Week 10

Specific Feedback - If you want to solve your objectives, go talk to the animators. Need to compare and contrast between different point of view. Do not create a question within a question and number the question. Sometimes interviewee does not want to meet and only willing to do the interviewee. Give them open ended questions. Anticipate that people can really be different. Be appreciative during the interview. It's better for participant to be involved in a group rather than doing it one by one.

Week 11

Absent

Week 12

Specific Feedback - Don't procrastinate too much. Take the email template and use for your own use. You have to go ahead and send the interview request. You never know whether they would accept it or not if you don’t try.

Week 13

General Feedback - Don’t have to pick all critical review
Specific Feedback - Send a reminder to the potential interviewee. Looks for more potential interviewees in UCLA and VFS. Look out for videos uploaded by people from the aforementioned UCLA and VFS. Add question numbers to your quantitative form and rephrase your question to more descriptive and formal words.

Week 14

Specific Feedback - What you can do now is to contact the animation lecturer and ask him for an animation senior student to fill in the form of the survey and maybe post them on Reddit. Over the semester break, try to get at least one interviewee's statement.

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