Animation Fundamentals - Project 3
Animation Fundamentals
22.4.2023 - 10.5.2023
Johnny Lam Wee Zhe (0363436)
Bachelor of Design in Creative Media
INSTRUCTIONS
FINAL PROJECT - PHYSICAL SEQUENCE ANIMATION
This is the final project for Fundamental Animation. In this project, we are
tasked with using the same character that we designed from the first project,
similar to that of project 2. This time, the character would be doing an
action, whether it be fighting, running, chasing etc. At the start of the
animation process, we have to plan out the action before we can start
animating.
The lecturer has recommended us to use motion actor video for reference on the
character and suggested a particular youtube channel. I have chosen this
specific video for a reference:
Fig 1. Motion Actor - Log Combo
I specifically choose this as my reference as the character uses a large
hammer as his primary weapon and this weapon tends to be heavy. Most of the
available video given from this channel are sword related or light weapon
related and this is closest video to a usage of heavy weapons.
From there, I sketch out a storyboard for the character to take action in
while referring to said video.
Fig 2. Action Storyboard
Then, I start to draw the rough animation of the project. This is the result
of the rough animation:
Fig 3.1 Rough Animation
After I finish the rough animation, the next stage is the tie-down where I
add in much more details and include the actual appearance of the character.
This includes the outfit, the hair and facial hair and clothing pattern and
body parts to replace the circle for a more solid formation. I also add
inbetweens in this stage of animation.
Fig 3.2 Tie Down Animation
After that, that's when I reach the cleanup stage of the animation where I
made a few adjustments on certain body parts that don't look right. It is at
this stage however, I only realized that the animation is too short and does
not reach the five second requirement. So I add more scenes near the end
where the building collapse as a last minute addition to extend the duration
of the animation. Aside from that, this is essentially a redraw of the
outlines with minor adjustments to parts that don't look right.
Fig 3.3 CleanUp Animation
Once I'm done with the clean up, it's time for the finalization of the
animation which includes adding in the colors, background and the sound
effect or music into the animation. The planned style for the character has
a colored outline so that has to be redraw again but with a much proper
color. In this stage, I only focus on the the block color.
Fig 4. Adding Color To Animation
After that, the next stage of the process is to add the background for the
animation. For this project, I use the location created in the previous
project which is the bar but due to time crunches, I have to make a much
simpler version of the environment which could ensure that character to
stood out from the scene.
Fig 5. Drawing the background into the animation
Once I've finish up all the animation process. The next and final step of
this project is to add audio/music into the animation. I gather my audio
from this website:
https://freesound.org/
I download all the audio and the stitch them together in a video.
Fig 7. Stitching audio onto the animation
FINAL RESULT
Fig 8. Final Result
REFLECTION
The final project takes a very long time to complete. It's rather
interesting how much of a work that goes into an animation that lasted only
five seconds and yet it takes days to animate. There are a few caveats
though, considering that I've only just started to do 2D animation and this
fact may have play a part in why the development has be rather slow for a 5
second animation. Perhaps once I get used to animating, my speed may
increase dramatically. Of all the process of animation, I find the coloring
part of animation to be the most time consuming as of now. Doing extensive
project like this also make me realize that adobe animate as a program has
certain flaws that I would otherwise have not notice which may lead to the
already elongated process.
I personally wouldn't say that I'm proud of the result but it certainly is start and my first stepping stone into creating something that I'm real proud of.





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