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Animation Fundamentals - Project 2

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Animation Fundamentals 22.4.2023 - 10.5.2023 Johnny Lam Wee Zhe (0363436) Bachelor of Design in Creative Media INSTRUCTIONS   PROJECT 2A - WALK CYCLE In the second project, we are to begin animating the character design from the first design. On the first half, we will be starting off with the walk cycle of the character. I wanted to refer to further references on walk cycles outside of the lecture so I found a video that reflects on what I plan to achieve. Here is the video I'm referring to:   Due to the differences between my character and the simple character shown here, I decide to improvise certain parts of the animation process. I start out my process by copying the side view outline of the character and draw a quick proportional guideline around the character design. That's when I came upon the first problem. The leg of the character does not have a determined knee point. In order to solve this problem, I readjust the leg a...

Sonic Design - Project 2

Sonic Design 22.4.2023 - 10.5.2023 Johnny Lam Wee Zhe (0363436) Bachelor of Design in Creative Media INSTRUCTIONS     PROJECT 2 - AUDITORY IMAGING For this project, we are tasked with creating a soundscape to tell the story without using any narration and dialogue. We are to select a scenario from a list of scenario to tell the story. I decide to pick choice 6: Market + Rural atmosphere + Background. Story A young peasant carries a basket of vegetables from her kitchen table and then she walks out of her house. She walks down the path that led to a nearby village so that she can sell vegetables that she has harvested. She walks down a lush forest filled with the noise of birds chirping and the tiny drip of morning dew. As she walks, she hums to herself as she walk down the path (maybe greeted by villagers using a series of Hmm... and ahs). As she get close, the sound of the market being set up can be heard that steadily grows loude...